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21. Eve needs new space with a twist....I present Eve Deepspace Regions - in EVE General Discussion [original thread]
Perhaps a network of star systems, maybe 50+ of them, where you can warp to nothing but the stargates, and the stargates are randomized to a certain point, for example, 1 stargate has 3 stargates it could jump you to and you have no idea which one...
- by Razgriz Shaishi - at 2012.05.26 01:56:00
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22. Dust Keys, how to check if you got one - in DUST 514 Information Portal [original thread]
Martin0 wrote: Today i discovered that i got a beta key, and i'm soooo happy. BUT i didn't got it trough my e-mail as the MPT page said, so you too might have a code and don't eve know it!! To see if you have a code and redeem it go to the ACC...
- by Razgriz Shaishi - at 2012.05.25 08:52:00
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23. petition: Removing local - in Player Features and Ideas Discussion [original thread]
They could make it so that local is like some other channels, you dont actually show up in it until you say something.
- by Razgriz Shaishi - at 2012.05.24 17:41:00
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24. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Possibly give new abilities to each damage type of bomb. For example, EM bomb has an ecm effect, thermal bomb puts extra heat damage on any overheated modules, kinetic might slightly bump away ships, and I havent thought of one for explosive.
- by Razgriz Shaishi - at 2012.05.24 07:16:00
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25. Alterations to starting your EVE Experience - in Player Features and Ideas Discussion [original thread]
The Issue would be making a skill tutorial that accomplishes the goal of having new players able to figure out what to train. Personally, It would be nice if they had a short tutorial for each skill catagory, for example, gunnery, engineering, ec...
- by Razgriz Shaishi - at 2012.05.24 06:45:00
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26. If tracking disruptors are going to increase missile explosion radius, then... - in Ships and Modules [original thread]
Lol, all the people that dont use missiles as their primary weapons system. A lot of you clearly dont understand very well the weaknesses of missiles. Why do you think you only see drakes and tengus for caldari and not much else? They are the exce...
- by Razgriz Shaishi - at 2012.05.23 18:27:00
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27. Ancillary Shield Booster - in EVE General Discussion [original thread]
The thing is, when you run out of charges for it, it starts drawing power from your capacitor like a normal shield booster. Monstrous amounts of power though, so much so that you would probably only run it off of your capacitor as a very last reso...
- by Razgriz Shaishi - at 2012.05.23 16:52:00
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28. Sticky:EVE Online: Inferno - Feedback thread - in EVE Information Portal [original thread]
You guys accidently called it Crucible half of the time you mentioned the Inferno 1.0.1 patch on this page: http://community.eveonline.com/news/newsFromEve.asp?newsTitle=eve-online-inferno-1.0.1-has-been-deployed
- by Razgriz Shaishi - at 2012.05.23 16:24:00
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29. Null Sec Carebears - in Missions & Complexes [original thread]
What is this.... I dont even...????
- by Razgriz Shaishi - at 2012.05.22 22:15:00
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30. Graphics Remodel: Drake - in Player Features and Ideas Discussion [original thread]
+1 As well, that drake model in general looks amazingly textured and rendered, even better then the ingame one.
- by Razgriz Shaishi - at 2012.05.22 22:13:00
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31. More Module Bays - in Player Features and Ideas Discussion [original thread]
I would think neuts and nos would be something like a metal ball maybe with metal rods around it, like lightning rods and one of those metal orb things they use IRL to produce lightning. The major drone ships usually have something resembling a dr...
- by Razgriz Shaishi - at 2012.05.22 22:11:00
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32. Sticky:EVE Online: Inferno - Feedback thread - in EVE Information Portal [original thread]
CCP SoniClover wrote: CCP Punkturis wrote: CCP Tuxford wrote: Hannott Thanos wrote: Edit: also, yay, a dev noticed me! And, I hate undocking all the time to see my EHP with the DC. I want to know my EHP when I'm docked :'( You ha...
- by Razgriz Shaishi - at 2012.05.22 22:05:00
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33. Targeting empty space - in Player Features and Ideas Discussion [original thread]
Kenn wrote: This was not meant to be an end all solution against frigates just another element both sides have to deal with. As posted frigates have a number of solutions around it. It would still add an interesting element to the game. As fo...
- by Razgriz Shaishi - at 2012.05.20 23:10:00
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34. Improved Wrecks - in Player Features and Ideas Discussion [original thread]
It would be cool, but the art department would have to make new models for the wrecks of every single ship in the game, potentially very time-consuming for them. Meaning they would have to finish all the other time-consuming projects first, such a...
- by Razgriz Shaishi - at 2012.05.20 22:42:00
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35. Sucide Ganking Needs To Be Removed - Below is why. - in Player Features and Ideas Discussion [original thread]
Because enough morons cant seem to comprehend this, it needs to be said again. Concord is different from the irl police in one major way, concord is NOT there to protect you, it is there to avenge you, to punish the person that fired on you. Conco...
- by Razgriz Shaishi - at 2012.05.19 22:27:00
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36. Are you seeing white effects, ships or other white anomolies? - in Test Server Feedback [original thread]
Ive had graphics bugs on singularity, usually upon undock, but not always, where either my entire screen turns white except for part of my ship, or i get these bright green lines, sometimes straight, sometimes circular, across the entire screen. M...
- by Razgriz Shaishi - at 2012.05.19 21:59:00
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37. The biggest disappointment with Dust - in DUST 514 Information Portal [original thread]
What would be nice was if, instead of having to destroy an enemy POS, you could have dust mercenaries invade it and take it over for you, potentially intact, so you could just take over an enemy POS instead of having to destroy it and put another ...
- by Razgriz Shaishi - at 2012.05.19 21:53:00
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38. Golem buffs (and other marauders) - in Player Features and Ideas Discussion [original thread]
Here's a decently long and well thought out post in the missions/complexes section about why the golem sucks, even/especially compared to the other marauders: https://forums.eveonline.com/default.aspx?g=posts&t=65340&find=unread
- by Razgriz Shaishi - at 2012.05.16 23:30:00
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39. Faction, Complex, and Officer mods - in Test Server Feedback [original thread]
As well as the faction ammunition, it is very annoying being limited to just t2 ammo if I want better then the basic ammo.
- by Razgriz Shaishi - at 2012.05.15 12:29:00
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40. Darius III: Find out who you REALLY elected to the CSM. - in Assembly Hall [original thread]
All of Darius's posts about the whole incident at fanfest look like the incoherent nonsense of a 5 year old with unusually good grammar. Thats what Ive seen from him so far.
- by Razgriz Shaishi - at 2012.05.12 07:51:00
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